The Theft Protection

Myths and Facts About Identity Theft


Hey everyone, welcome to my channel, it’s
me Gamerturk and today, I am going to answer
a question that I have been asked many many
times as a Youtuber who focuses on Sword Art
Online games and that question is
“Which Sword Art Online game should I get
first?”
For those of you who are not patient that
result in my Audience Retention to remain at 30%,
the answer is either “Follow the Chronology
and start with Hollow Fragment”, which is
the default answer for someone who just wants
to follow the story or a definitive “Hollow
Realization” if you just want a good gaming
experience as a whole package.
Now that the video is done for the impatient
ones, I would appreciate if you at least click
that like button before you leave, because
now, I’m going to go more in depth with my
reasoning with a lot of talking.
Let me start by saying, this video has been
created in March 2018.
As of today, there are 5 Console/PC Sword
Art Online games available, those being Hollow
Fragment, Lost Song, Hollow Realization, Accel
World vs Sword Art Online and Fatal Bullet,
in that chronological order.
If you are watching this video in the future,
chances are, more games have been released,
but me not being a fortune teller, those future
games are not included in this video.
Now as I said at the beginning, if you are
here to follow the Gameverse story, after
at least experiencing the Aincrad arc of the
main series, and don’t really care about the
gameplay, my initial suggestion stands.
You should start with Sword Art Online Hollow
Fragment, which starts at the Floor 75 duel
between Kirito and Heathcliff, seperating
the Game continuity from the main canon by
taking it a completely different direction.
To follow the story after HF, you continue
with Lost Song, followed by Hollow Realization
and eventually Fatal Bullet.
Keep in mind that from all the information
we have so far, Accel World vs Sword Art Online,
while seemingly taking place in the Gameverse
continuity on a surface level, is most probably
a standalone game and is not actually a part
of the Gameverse canon, due to everlasting
consequences that cannot be fixed being absolutely
non-existant in Fatal Bullet, as well as the
game going above and beyond at being a total
nonsense on many aspects, including directly
contradicting the events of previous games.
As for those of you who are asking based on
the quality, the scope, the entertainment
value, the ambition of the games, the answer
easily becomes Hollow Realization.
HR, developed by Aquria, is still the golden
standard of an SAO game, from a storytelling
perspective, including the characterization/portrayal
of individual characters, as well as offering
a very ambitious and grand game, with over
a hundred hours of stuff to do and an intricate
combat system that is fun, as well as including
things to grind for without boring you to
hell.
But to be more specific, let me talk about
the other games first and what they do wrong
or at least do insufficiently.
Hollow Fragment, the very first Sword Art
Online game, developed by Aquria, which is
an extended remake of the PSP game Infinity
Moment, tells the story of what would happen,
if the players had to clear all 100 Floors,
while the remake additional story, called
the Hollow Story, is a parallel adventure
that takes place in a discarded area of Aincrad.
While the Hollow Story is by far the best
story the game has to offer, with decent story
pacing, enough mystery to keep you interested
and a fun structure, the same cannot be said
about the Aincrad story.
Sure, the players now have to clear the 100
Floors, but…
There is literally nothing to do but clearing
those Floors.
While playing through Aincrad, you will soon
realize the entire story is mostly inconsequencial
and you are just in for a slogfest that requires
you to do the same objectives over and over
with minimal rewards, that is clearing Floors.
Writers tried shaping things up by also adapting
the Fairy Dance storyline, as well as an original
story to the last Floors, but again, the journey
is so long that the barren story they are
trying to convey here is stretched incredibly
thin, it makes you lose interest in what is
going on.
And the fact of the matter is, while it offers
a variety of sword skills, they all feel soo
clunky and slow that you can’t really shake
off the feeling that you are just doing the
same thing over and over, due to the adrenaline
just not being there.
The next game, Lost Song, takes place a little
after HF and inside ALfheim Online.
It is developed by Artdink and features a
completely different gameplay formula.
I like to call Lost Song as “Calibur arc of
the Gameverse”, since there is absolutely
no tension or barely anything to reach out
to your feelings in the story compared to
every other game or arc.
It is borderline inconsequential and the conflict
between Kirito and Seven, a newcomer to the
series, is absolutely artificial and relies
on Kirito deciding to just be a dick, since
the experiment Seven is conducting is not
illegal by any means and literally has no
negative effect that would put it in a grey
area.
It is no different than a game offering you
an optional survey to ask for your opinions.
But Kirito decides it’s unethical, because
the game needs a conflict.
The story is not something “you have to experience”
and to be frank, the gameplay is not either.
While it is most certainly faster than what
Hollow Fragment offered, it feels incredibly
stiff and scripted.
Not in a “Quicktime events” kind of scripted,
but all your sword skills are scripted in
such a way, that in the case of your enemy
moving an inch to the side, will result in
your Sword Skills completely missing the target.
To add to that, the skills do not feel powerful.
I know I go a lot talking about the “feeling”
of things, but lets be honest, we play fantasy
games to feel powerful.
For all the negatives HF did, the spectacle
of a skill was not one of them.
Every skill you used was grand thanks to the
effects used on your skill.
Lost Song was missing that feeling.
And that is the biggest mistake a game based
on the power fantasy can commit.
Not feeling powerful.
Hollow Realization came after Lost Song, once
again, switching back to the initial developers
Aquria and Aquria sure as hell took this chance.
HR is essentially an upgraded Hollow Fragment,
but damn aren’t these upgrades great.
We have a much bigger, much more ambitious,
much more visually impressive game while we
dive into this brand new adventure in the
gameverse, taking place in a game, imitating
the world before Aincrad.
You have all your Sword Skills with all the
weapon types and a whole lot more.
You have the best characterization in the
gameverse, not relying too heavily on fanservice
and still offering emotional/intimate moments
between the characters, much better than any
other game so far.
The gameplay feels fast, responsive and actually
fun thanks to the new mechanics.
Despite being repetetive, you will never feel
like doing anything repetetive because the
fast paced action is there to distract you.
The skills are once again great showcases
of power and it’s a joy to use them, while
the in game mechanics are much less limiting
than what caused Hollow Fragment gameplay
to feel like a slog.
While the story premise is somewhat similar
to the original Aincrad, the single twist
takes the stakes away from the players and
put it on something they care about deeply
and for those interested, the story actually
has a nice question for you to think about.
Story pacing is much better than what was
present in HF, you will feel the story moving
forward constantly, instead of going through
huge chunks of gameplay before you proc the
next story advancement.
There is fun grind involved with the amazing
post-game content that will reward you with
even better and more impressive gear to equip.
And then there is the DLC Episodes, which
I have to say, is actually worth it, for the
side stories alone, let alone the main story.
If I have to criticize one thing about Hollow
Realization, it’s that the main campaign ending
literally incentives you to get the DLC, which
is not a practice I can get behind, but then
again, the DLC is worth it, so I am not willing
to complain too much.
Hollow Realization is by far the golden standard
for an SAO game at the moment.
In a weird timeframe, Accel World vs Sword
Art Online came out, actually intervening
with the release schedule of Hollow Realization
DLC’s and this was the point where I started
getting the questions about the games as well.
This game, effectively cannibalized the sales
of Hollow Realization and the release schedule
and the effort that went into this game was
the proof that AWvsSAO was just a blatant
cash crab.
It is once again developed by Artdink, and
it is once again, Lost Song.
In my First Impressions video, I gave the
game the benefit of the doubt for the minor
improvements I saw in the early sections of
the game, hoping for more improvements in
general but I was thoroughly disappointed.
The entire game feels like a story expansion
for Lost Song, with the improvements between
the two games being even less worthy than
what Hollow Realization offered as free gameplay
improvement patches.
This is topped off by the worst personality
portrayal of individual characters in the
entire series, turning every side event into
a fanservice and the main story that does
not explain integral story bits properly,
making you question your sanity during time
travel parts, which is a huge shame, considering
this game actually had the best premise in
the entire gameverse, having a very personal
and touching story for the main characters.
And dont get me even started on the DLC, the
single DLC this game has, offers less content
than a single DLC Chapter Hollow Realization
offered.
I am actually quite glad, this game is not
considered a part of the Gameverse canon and
am quite sad that it managed to be nothing
more than a blatant cash grab.
Such an amazing premise could have been handled
in a much better way.
Sadly, AWvsSAO is effectively filled with
events that are essentially what SAO haters
think SAO is.
Just a cashgrab in the form of fanservice.
And last but not least, we got Sword Art Online
Fatal Bullet, the game that was teased back
in Hollow Realization and finally took place
in Gun Gale Online.
This one is developed by Dimps and is essentially
your Freedom Wars successor if you ever encountered
that franchise.
It is a third person looter shooter that is
completely different from the previous games.
While I had incredibly high hopes for this
game, considering the success of Freedom Wars,
but I was left slightly disappointed.
Again, it’s a game with great premise, that
doesn’t quite live up to it.
For the first time, you actually play as your
own character and you see and experience Kirito
from a third person perspective, which is
a neat change.
The problem is, the game was heavily advertised
as “Your choices will have effects on the
world”, which turned out to be heavily false
advertising.
You have dialogue choices in the game for
your own character, which results in miniscule
changes in the sentece that follows yours,
which has absolutely no effect in the world.
And the one meaningful choice you make at
the end of the game is bogged down by the
game offering a third “True Ending”, which
leads to your choice, effectively not having
any effect whatsoever in the world, considering
the canon result is already there.
The story pacing is extremely off as well
and most characters don’t feel natural as
to how they got so close to your character.
60% of the game, you will be collecting materials
without advancing the story anywhere, which
feels a lot like playing Hollow Fragment.
You just “do stuff” without any real payoff,
turning the majority of the story campaign
into a slogfest.
I have to mention the difficulty curve here
as well, the game forces you to grind outside
of the story, because the story events alone
are not enough to carry you through the story.
You will feel extremely powerless and fragile,
unless you do your own grinding.
Overall, while I put this game in the second
spot for my best Gameverse game recommendation,
it is disappointing that I expected this game
to actually top that chart by miles, considering
the build up to it.
But thats it from me today.
If you want more in depth looks into these
games, I have my reviews available on my channel
with a lot more information on the individual
games.
For more videos, make sure to click on that
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You can also find me on facebook.com/gamerturk
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I’ll see you guys in the next one, take care!

100 thoughts on “Which Sword Art Online Game Should You Get First?

  1. New Sword Art Online game, Alicization Lycoris has been announced! More information: https://www.youtube.com/watch?v=-wzSQQ1wgqU
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  2. The lack of being able to play as other characters in Hollow Realization killed it for me. At least Fatal Bullet had costumes you could use to disguise yourself as another character.

  3. I love fatal bullet the most cause it has so much freedom in how you can create your character in every category. Its an amazing game

  4. You know they could really do well if they made this into an actual mmorpg game such as tera sure it might be expensive but millions of players will play it and I’m willing to buy it myself

  5. I'd say none if you don't understand Japanese you will be left hanging do to the fact the only English is subtitles and hard to follow ingame Battle's the games NEED English voiceovers

  6. Character Creation Alone is enough to make fatal bullet become my number 1 game of SAO Franchise.
    cause, you know. not every one want to be Kirito all the time xD

  7. Before watching. I'm guessing either HR or FB. Both games are amazing. My personal favourite is Fatal bullet but the story isn't ready the best. I still like it though. Hollow realization is a close second. To be honest there is no way you're gonna recommend any of the previous games as they are really not as good. But yeah

  8. The fatal bullet take wasn’t really true in the part where you spoke about having to grind outside of the main story. You can only grind main story events and be able to get through everything. You may need outside quests to fulfill the requirements for the true ending though

  9. I came for the quick answer. You earned the like.
    now I'm gonna watch the actual video cuz I'm curious what you have to say in 14min. Good stuff.
    Cheers mate.

  10. Gamerturk – a new SAO game has been announced, Alicization Lycoris. It will be interesting to see people's take on that one since maybe it will be equal or better to Hollow Realization?

  11. Dont get any SAO game they are pretty bad as rpg games. I guess if you like harem waifu simulators go ahead but dont expect good combat

  12. If you’re comfortable with mobile games and getting used to the screen layout, then sword art online integral factor is pretty good (the game is currently incomplete but it has updates regularly) in integral factor you play as yourself during the aincrad arc from the anime and you even fight alongside Kirito and Asuna, the game dies have some changes to the story which make it kind of annoying, but overall it’s decent for an sao game I guess

    Did I forget to mention that it’s free!

  13. Just make a sao where all the 100 boss are there and kayaba existed in there like in the anime plus the seed existed and also another story existed like alicization into one game plus the war in the alicization anime, i know theres an upcoming alicization game for ps4 and pc i just think that it would be great if theres a sao aincrad upto alicization and best of all vr support with motion controller like htc vive to feel like its really sao.

  14. I am waiting swich SAO game, for the prmo video it look like use joy-con to play, but I want to see the other player feedback to decide buy it or not

  15. I'll tell you why Lost Song has less grand SSs, because of magic. It's meant to make magic look better than SSs. It's ALO not SAO.

  16. I only liked Fatal Bullet out of the SAO series. I hate Kirito as a main character and playing as him in a game is a big turnoff for me. The CAC for SAO FB was pretty bland to be honest but it was tolerable

  17. So

    Hollow fragment
    Lost song
    Hollow realization
    And then fatal bullet

    Got it! I just started watching the anime and i love it.. so i hope the game is as fun as the anime 🙂

  18. Fatal Bullet has been my favorite, just because I’m a fan of guns and character creation. I also really didn’t grind in the game, I just turned Kirito into a highly effective meat shield and worked from there.

    Of course, the story would be really good if they didn’t constantly try to jam the fact that Kirito is SAO’s main character down your throat. I get it, he’s there, alright? But all aim gonna do is feed him to the bosses for an hour for fun, so I don’t care.

    Integral Factor is also nice, though not really following with the trend of the other games on the list. Main reason is that Kirito doesn’t matter too much. Still don’t get much story control though.

  19. They're all on deep sales on steam. I am thinking Hollow Fragment because the floor clearing was my favorite part of the anime. But its also the least technically impressive. But .hack//G.U. is on a crazy sale as well. Decisions…

  20. So in short my only choice IS Fatal Bullet just because I really really don't want to play as Kazuto, fair enough.

  21. I only liked this video because you gave immediate awnser for impatient people. I'd give you 2 likes if it was possible.

  22. Sao lost song was great the story was eh and lack of monsters / dungeons sucked but I had 10x more fun playing with friends then with re hallow and fatal bullet .
    Edit: sao vs aw it fun love the big cast of characters but it doesn't have the same feel to it as lost song

  23. I finally played sao fb after 5 days of not being able to play due to only loading and won't start

  24. so hollow fragment deluxe ed on switch perfect choice? 😀 (pls tell me this game don't have any rape/molesting scanes like anime)

  25. Whe you are impatient and are about to click off of the video, but then he politely asks for a like so you ablidge like the upstanding citizen you are.

  26. My first one is SAO: FB and I haven't regretted it. Try to get that game as your first SAO game, worth your money and time 😉

  27. Kinda makes sense from a Sao perspective that u need to grind in order to progress. At least from ironclads lvls

  28. Hollow Fragment is a massive game that you can put around 80 to 100 hours into if you complete both areas. A floor takes around an hour to complete, the skills have a good variety. My only problem with the game is that it's too slow, and the combat leaves alot to be desired. While I would put it at 4 in the SAO Games list, I'm glad that it released when it did, as it sparked a new making of SAO Games.

    So, solid game with a few things that could be improved.

    6/10

    Lost Song is the middle ground, there is not much to hate but there is also not much to love either, Rain and Seven quickly became some of my favourite SAO characters thanks to this game. There is a notible lack of customisability though, you only have 3 weapon types per character with only 6 skills to use. It also buffed up the speed of combat alot, which led to more intense and better combat.

    Overall? A bit lacking, but a good game to play. Probably put it in the middle.

    7/10

    Hollow Realization is such a good game, it takes the customisation of HF and the quick paced gameplay of LS to create the best SAO game that has been created. The story is around 50 – 80 hours long, and there is so much new content that you could easily put over 400 hours into the game like I have. That's with all of the DLC included, this game also recently just got rereleased on Nintendo Switch, so there's no excuse to not play this masterpiece.

    Practically perfect game, would definitely put it at number 1.

    10/10

    AW VS SAO is also a massive improvement from Lost Song, it adds many new skills, characters and has a much better story than any other SAO Game. The combat has been improved alot aswell, with around 13 skills per weapon type. This is also the best Accel World game we have ever gotten. My only real problem is the difficulty curve, it bounces all over the place. But it's not anything a little grinding can't fix.

    Amazing game that you can put hours into. 8/10

    Fatal Bullet is horrible, I can't really explain here, but I'll provide a link to a guy that explains everything that I feel about this game.

    Terrible, can't reccomend.

    3/10

  29. Anyone else wish you could choose to be a sao survivor, which in turn has YOU enter the BOB tournament and meet kiriko and sinon along the way?

  30. Kendisi olsada oynasak ama nervegear i piyasaya sürmeleri lazım 2016da beta testerlar denemiş çok güzel görünmüyor

  31. Thanks for the video! I’m going in order at the moment and currently am still playing Re Hollow Fragment lol

  32. I love fatal bullet because it’s based off the show you have to grind else where and where’s a story gonna take you compared to the show you Kidman expect it and also the ending was amazing a SAO reference

  33. Already clicked 'Like' before you requested because I appreciate a nice, straight to the point answer.

    Now I wont be impatient and want to skip to find your opinion and will have more enjoyment watching the rest of the video as I purchase my choice of SAO.

  34. I laughed quite a bit at the putting the answer at the beginning. I'm quite impatient myself so I found it hilarious. Do you have any recommendations for the official SAO mobile games?

  35. I think between play SAO with a main quest is to complete 100 floor and SAO with quest like Fatal Bullet.I like the Fatal Bullet one because we dont need lots of time to conquest 100 floor(actually fatal bullet doesn't have floors)but we need to defeat the last boss and have some ending.I have played SAO:IF last year and after i played 1 month,i just wanna eraise it because the main quest in every floor are few,i just need 1 hour to complete floor 1>6 and i doesn't stronger at all after every floor(maybe a little).And in IF we need to doing lots of quest,complete events for items and the main of main quest is complete 100 floor,it is really make me blow my mind be cause of its bunch of quest so i suggest we should play Fatal Bullet but some fallas will like to play others,its there choise.

  36. I am not going to talk about the video, but about my own opinions of the Canon and which you should choose.

    Alfheim Online has many features whoch are pretty interesting and its an Ancient/Elfish/Mythical upgrades of SAO. However SAO will still be the parent and will be the original one which most players prefer. GGO is a whole different game and goes beyond limits of the normal MMORPG of SAO. Here they have a much more interesting storyplay. You get more events which are shown to the audience. I guess more people will choose for GGO above SAO AND ALO. Of the information I have collected and viewing some polls, I have come to the conclusion to this ranking:
    1. GGO
    2. SAO
    3. ALO

    P.s.: I don't know what game there else is, let me know so I can edit this whole thing.

  37. My current favourite sao game is lost song ^^ Because i don't like other combat system (btw still not try fatal bullet too poor for it x: )

  38. i have trash tastes ok…. re:hollow fragment 7/10……lost song 6/10…….hollow realization 5.7/10 i did not like it [kill me]….. fatal bullet 6.5/10……..memory defrag [free to play] 6/10 [paid to play] 7/10 remember i am trash. hollow fragment is my favorite [i know]

  39. I think Fatal Bullet, as it is now, tops Hollow Realization for what it is. The new "Complete Edition" actually feels complete now and I think it's what made FB the sitter of the throne. HR is good, I just don't like the dialogue, I feel like I'm reading chapters of a book before actually doing anything, it was the same for the beginning of FB but it was basically holding your hand telling you where everything is and how to do everything and then it picks up again.

  40. Dude, not gonna lie… You gave us a TLDR, with multiple options, in less than 35 seconds. I'm about to watch more of the video, but you definitely earned that "like" 35 seconds in.

  41. Yes! You a right, I recently buy SAO hollow realization and I had play 10 hours, and I Enjoyed it!! I love it!! And there are more hours to play! I didn't know whchich Sao game I should buy, and I saw your video and I followed your suggestion

  42. While I totally respect your opinions (most of them I actually totally agree)

    I would also disagree that Hollow Fragment is considered "not great".

    I would even go so far that Hollow Fragment is more enjoyable then Hollow Realization.
    The main part would be of course the story aspect. Hollow Fragment told a straightforward Story of Aincrad and Hollow Realization had the chance to actually tell the story of the feeling the characters have to relive that world. But in the end it missed alot of potential and the story itself is (not to be mean or anything) a total throwaway. Not even the DLC saved the bad taste.

    For the grinding aspect:

    Hollow Fragment while grindy at times wasnt as grindy as Hollow Realization. I had less fun grinding stuff in Hollow Realization then in Hollow Fragment. Also I didnt really found the world that interesting to explore in HR then in HF. While the world was larger, it was actually less interesting. (note that I havent finished DLC3 but as far as I played my opinion stands).

    Visual Aspect:
    Cant say anything, hands down

    Characters:
    I do have to say as an SAO fan the character interaction in HR: they do their job, not as great as in HF but still do it ok I guess. Premiere is an exception but I couldnt get invested into her storyarc as well as the Aincrad rebuild thing.

  43. I personally got Fatal Bullet first, gifted to me from a friend. The game was really fun, and then I ended up getting Hollow Realization that has more of an MMORPG feel to it. I’ve yet to play the others but can’t wait too

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