The Theft Protection

Myths and Facts About Identity Theft


The Oculus Link beta has been out for about
a week now. And funny enough, it seems to have sold out
many cables on Amazon. Thankfully, they are coming back in stock. So in this video, I’ve tested various cables
on my desktop PC and my laptop. With this, I hope to give you more choices. There are also some recent updates that you
should know about, and I’ll answer some of your frequently asked questions on our
last Link videos. Hello, good people! My name is Cas, and I welcome you to another
DIVE INTO VR episode where we dive into the technology. If you like to see more videos like this one,
please subscribe if you haven’t yet. And check out this playlist right here. And now, join me beyond reality. If you are completely out of the loop, let
me quickly explain what Oculus Link is. It’s a software update that allows you to
connect a USB cable between the Oculus Quest headset and a compatible PC. This unlocks PC VR content for Oculus Quest
owners. If you own a gaming PC already, you only have
to buy a cable, which you can get for less than 20 dollars. Then you can play Oculus Rift exclusive games
as well as SteamVR games. Currently, the software is in beta, so there
are still bugs to work out, and it doesn’t support all hardware yet, but that will be
all improved in this beta test period. Let’s move on to some recent news and updates
that you should know regarding Oculus Link. In my previous video, I said that you had
to opt-in to the Public Test Channel on your Oculus Rift Home app; however, that was only
the case if you had the Oculus Quest Developer Mode on. Since recent updates by Oculus, the Public
Test Channel does not support Oculus Link until further notice. So if Link does not work for you, make sure
you opt-out of the Public Test Channel. I found out that Developer Mode also works
with Link now without the Public Test Channel. If you don’t know what I’m talking about,
then you are probably already good to go. So now all you need is the Oculus Rift software,
which you can download from the Oculus website. I’ll link it below, too, just in case you
haven’t gotten it yet. Then just make sure your Oculus Rift Home
app is on version 1.43 or up. And, your Oculus Quest version is on version
11 or up. One last update is that the supported graphics
cards have already been updated since last time. More NVIDIA GPU support have been added. Currently, AMD GPUs are still not listed as
supported though. Oculus is currently working on adding support
for all these graphics cards, so if Oculus Link is not working for you yet, don’t worry
and wait for a few updates. Also, if you have one of the unsupported graphics
cards, then you can always try it if you have a cable lying around. Some people have reported that the unsupported
GTX 1060M graphics card does work for them. I guess it’s a hit and miss with those cards
at the moment. Now, let’s move on to my cable tests and
recommendations. But first, while you are watching this video,
please leave a like to show your support! I’ve tried various cables of different lengths
this time. On this screen, you can see which cables I’ve
tried. All cables are also linked in the description. These are the cables and extras that work
for me. And this is my favorite setup. I’m using a 90 degree USB adapter so that
the cable does not come out of the side and makes it easier to strap it behind the headset. To do that, I use some cheap Velcro hook and
loops, which I’ve linked below too in case you don’t have one lying around. Most cables, like this Anker cable, already
come with a Velcro hook and loop, so you can use that as well. I strap the cable next to the headset here
using this StudioformVR strap, which is what I’m using to go against the front heaviness
and make the headset more comfortable. If you are interested in that one, I’ve
linked it below too. Then, I also strap the cable behind the headset
here so that the cable hangs on my back instead of annoyingly over my shoulder. This setup is also long enough for me to comfortably
play in my space of about 6.5 by 8 feet. The CableCreation active extension cable is
16 feet, so that gives me a combined length of 23 feet. I have tested the cables without the extension
cable too to see if the longer cable is making the visuals worse, but it doesn’t make a
noticeable difference. The visuals are still a little bit grainy
when compared with the Rift S, but it’s completely playable and still beautiful. These cables charges the headset too. However, it does drain the battery faster
than it can charge. You do get a lot more playtime, though, but
it’s just not infinite. During my test, about 4% of my battery life
was used in 20 minutes, which is pretty nice. Without the extension cable, I was able to
get even more playtime, but the battery was still drained faster than it could charge. For me, it was enough to get that extra playtime
even with the extension cable. Since usually after an hour or two, I’m
taking a break anyway. My previous cable setup, which was the AmazonBasics
of 10 feet with the same CableCreation active extension, got me more compression artifacts
here and there, but it doesn’t make much of a difference either. This cable combination also charges the headset
but because of the longer cables, it does seem to drain a bit faster. So I reckon you can get the even shorter Anker
Powerline cable of 3 feet and use it in combination with this CableCreation extension cable if
you don’t need a 23 feet length and probably get more battery life that way. But my final recommendation is to get the
cheapest setup as possible and use that until the Oculus official cable comes out. Oculus has said that that cable should allow
you to charge and play at the same time. And its cable should be able to give you the
highest possible image quality. However, do keep in mind that their cable
will be a USB-C to USB-C cable and not every computer has that port. You can also use the other cables that I listed
as working. Here’s the table again for your convenience. While my favorite cable does seem the most
stable, I found it hard to find a noticeable difference in image quality or latency. So I think you can pick and choose. This is my computer setup for your reference. I use a Nvidia RTX 2080 TI graphics card and
an Intel i9-9900K CPU. I’ve also tested my cable combination with
my laptop, and it works great too. My laptop has these specs: An Nvidia GTX 1080 graphics card and an Intel
Core i7-8750h. I’ll link full specifications in the description
in case you are curious. And I will also link the page with the current
recommended specifications for Oculus Link. One last thing, do keep in mind that you do
need to use the right USB ports. Some USB ports give less power than others. To check that, you will have to check your
motherboard’s specifications. I’m not going into the tech details here,
but an easy way to check whether you’re getting enough power to charge is by using
this free software called USB Devices View. Just download it here, and start it. Plug in your Oculus Quest and if you scroll
a bit to the right, you can see how much power it’s using. My Oculus Quest charges at as you can see
here. You can try out different USB ports to see
if it makes a difference. Okay, last but not least! Frequently asked questions. Many people have reported audio issues with
the Oculus Link. There would be sound coming from the PC, but
not from the Quest headset itself. This seems to be a software problem and not
a hardware problem, so it should be fixable. I recommend waiting for updates if you don’t
have any sound coming from the headset since Oculus will most likely fix it over time. But if you really want to troubleshoot this
yourself, I recommend reading over the tips in this forum post. I don’t recommend doing any driver updates
or uninstalls if you’ve never done it before, because that could really mess up your computer. Please keep that in mind! For me, I followed some of these tips, and
it has been working ever since. I can’t really tell though what exactly
worked for me since I’ve tried a couple of different things. But last things I tried was updating my audio
drivers and repairing the Oculus Software by opening the installer again. I also turned off Exclusive Mode in my audio
speaker settings. Sometimes when things aren’t working. I restart both my PC and Oculus Quest headset
with the cable plugged in, and it works after that most of the time too. I also find that it helps when I plug in the
cable, I get the pop up to enable Oculus Link, I should first deny it and allow ‘Access
to Data’ first, and then manually ‘Enable Oculus Link’ in the settings. Again, I’m not sure what exactly worked
for me, but I hope these tips can help anyone of you out too. So here we have it. I hope you enjoyed this video. I’ve been using the Oculus Link beta for
a week now. I completed the Vader Immortal episodes and
played more Asgard’s Wrath and so far it’s been good. What has your Oculus Link experience been
so far? Let us know in the comments below. A special thanks goes to our Right-Hand Patrons. Shout out to artArmin and his Patreon page. Another shout out goes to BaxornVR and his
VR YouTube channel! Everyone, see you all in the next video. As always, VR on!

50 thoughts on “Top Oculus Link Cable Recommendations & FAQ

  1. What has your Oculus Link experience been after this week?
    EDIT: I accidentally linked the wrong Anker Powerline+ Nylon 6 ft cables in my description (linked USB 2 instead of 3). I changed it now. So sorry, I really hope no one bought the wrong cable because of that. To clarify, this is not the cable I named as a favorite, it's the other Powerline cable.

    Timestamps are here!

    00:01 – Introduction

    00:43 – Info for Oculus Link Newbies

    01:19 – Recent Oculus Link News and Updates

    01:52 – New Oculus Link Setup Instructions

    02:13 – Updated Supported Graphics Cards

    02:53 – Oculus Link Cable Test & Recommendations

    07:15 – Frequently Asked Questions (Troubleshooting Tips)

  2. I was 100% stuck w/ errors and couldn't use Oculus Link until I opted out of the Public Test Channel – once I did that it's been a dream ! I sold my Oculus Rift CV1 it's working so well. I have an ol' timey GeForce GTX 980Ti and Asgards Wrath plays super smooth but after approx. 45-60 min the frame rate starts to fall off for some reason. If I restart my PC and/or the Quest the frame rate comes back to normal. I'm hoping this problem is corrected once I get the official cable from Oculus (I'm using the recommended Anker cable presently w/ no extender).

  3. It's allright but colors are worse than on my CV1 and resolution is a little foggy. I heard Oculus are working to improve things and must say I am hopeful they will solve this, considering how good the link works after all.

  4. My cable comes around December 4th. I'm really excited. Although I have a quick question. You said the cable they will sell if USB C to USB C. I don't have a USB C port on my PC. Is it possible to still use that cable when it comes out and if so how? Thanks! 😉

  5. Can you double check the "Powerline+" cables? A Powerline+ cable , example model A82670A1, is a nylon braided USB 2.0 cables and the plus-less Powerlines are USB 3.0. I believe with Anker their USB 3.0 have the appropriate blue USB A ends. If you can peek into the end with a light there should be 9 contact points instead of 4.

    Possibly Anker has changed that cable to be USB 3.0 and the docs haven't caught up. But the Anker site itself names it as USB 2.0

  6. Ok so right now the official Oculus website is saying how some nivdia and amd gpu's are not working with the Oculus link, but from a YouTuber named The Mysticle is saying that the AMD RX 5700 XT dose work with Oculus link, you can take it with a grain of salt. But maybe some of the AMD and even Nvidia GPUs are working?

  7. I'd like to pick up a Quest or RiftS….still not sure which will be better in the long run. Im not to concerned about taking the VR outside of my home.

  8. I have a Quest and people need to know that the Oculus Link does not look good on the actual Oculus Quest screen. She is showing screen capture on her PC monitor when she records the video, not what it looks like through the lenses of the headset. The graphics look like they do on my Oculus CV1 (which is three years old). Oculus says they hope they can fix it sometime NEXT YEAR. I am disappointed. The cable bandwidth is being limited by Oculus because the processor inside the Quest can't decode fast enough.

  9. Open your laptop by the center of the screen, not the corners. I can see a twist in your screen after you open it, eventually the screen will stop working or the hinges will break.

  10. Not for nothing but this subpar headset is getting WAAAAAY too much coverage and hype. If it wasn't for the fact that it can now play Rift library, it would be a dead product with its subpar standalone graphics. Even with the Oculus Link cable, it suffers compared to the Rift S.

  11. Thanks so much Great cable comparison work was really hoping someone would do this soon including the basic cable that i'm currently using wanted to know about performance differences. I can live with extra compression artefacts until the official cable comes out so long as you aren't noticing any extra latency. I do hope they put the link cable up soon though and I manage to grab an order. Your comments are the first I'm hearing about the correct way to open a laptop screen as well. I don't have one but I suppose it's good to know although I would think it would be poor design if this really caused any issues. anyway thanks again for the info I want to try the quest and amazon basic cable with a friends 1060 pc (mine is a 1080ti) and didn't want to add any additional latency by using the wrong cable so she has all the info before deciding between the s and quest.

  12. Great job testing hardware for this oculus rift! Hopefully, the oculus team takes notes from your bug testing for this feature.

  13. Also, there is a setting in the oculus home software, where you can select where you want to hear the audio from – pc, or quest.

  14. The 10 feet JOTO cable doesn't work for me. It checks green, the prompt pops up inside the Quest, but the picture never comes. I know, that others have used it without problem, so just saying, it doesn't have a 100% success rate 😉

  15. Here is the cable I use that works.
    Ugreen USB 3.0 passive extension 1.5m > Ugreen USB 3.0 hub 30cm > Ugreen USB 3.0 passive extension 3m > Anker powerline+ USB C-USB A 1.8m
    Total length 6.6m
    I need USB hub to act as active extension otherwise it doesn't work.

  16. If thats usb?…..Then is it a compressed video stream being displayed not native uncompressed display?……Along the lines of steam in home streaming

  17. Great video cas/chary – for the Oculus Link official cable You can get a USB C female USB 3.0 male adapter – for sound go in the device setting enable sound into headset – should work 🙂

  18. i have a feeling people only buy quest now for their pc because of the link which i find stupid af. I can only have the quest on my head for 30 minutes before it starts to hurt my nose. the quest imo is overrated af

  19. Thanks for recommending usbdview, i was looking for an app like that.
    I am using a 3m goobay cable right now and it works and even charges lightly.

  20. Every usb 3.0 5gbps cable works under 4 meters. 5 meters might not work. I cant find any coiled cables that work yet theyre all designed for charging. But a coiled.cable hanging from the ceiling would be the best tethered solution in my opinion.

  21. honestly just buy the fucking rift s its cheaper and better than the quest, HEY LETS BUY A WIRELESS HEADSET AND PUT A CABLE ON IT NOW NOTTTTTTTTTT

  22. I have been using an active extension cable and it works great (16.4 foot). Flipping between PC Espire1 and Quest native Espire1 though I prefer the no cables of the Quest over the graphical upgrade. I'd love to try Stormland, might have to make the purchase. Oculus has gotten alot of money out of me lately haha R.I.P. my budget.

  23. Thanks for the info in a previous video about the ACTIVE USB 3.0 extension. I tried using a USB C with a USB C extension without any luck. To keep the data transfer high it looks like an Active Extension is required. I did also run into the issue with the audio, it seems that the Quest needs the PC to have some kind of audio out device plugged in, only then will the PC to push audio to the Quest. Just plug a pair of headphones or an 1/8" audio adapter of some kind into the PC and it seems to play audio on the quest without issue 🙂

  24. Thanks for the video – very informative. Quick question about the Paxo cable: What was your experience with it? Does it just not work at all or ??? I only ask because I bought one and have been able to connect, but it keeps disconnecting and reconnecting every 10-20 seconds and I was wondering if it was because of the cable or my PC (I have an older PC and did have some issues with a Windows MR headset if I didn't run it through a powered hub, so thought maybe that was my pc rather than the cable).

  25. Can anyone confirm if usb 3.0 to C is worse or better than usb C to C? My pc has 2 usb C ports and like 8 usb 3.0 ports so either will work, but should I get one cable over another? Plz answer

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