The Theft Protection

Myths and Facts About Identity Theft

Hi, my name is Tae Hyun Kim, PUBG’s Character Art Director.
Hello, I’m Tae Hyun Kim, Head of the Art Department.
The name Vikendi was inspired by the Czech word for “weekend.”
And we were looking forward to having players play hard on Vikendi on weekends.
At PUBG, one of the employee welfare benefits we have is the incentive travel program,
and so our whole World Art team was able to visit Europe for research purposes.
From the visit, all of our artists had a chance to see the environment with their own eyes, experience it, and feel it.
Direct experience makes for the best research material, and that’s why we made the trip.
I think a lot of the inspiration we received there were used and absorbed into this map.
While in Europe, we were headed to this countryside area.
And on the way, there was a forest, where we saw an actual Dino Park next to it.
We never thought we’d see such a thing in reality, but after seeing it for real, it was just a refreshing surprise.
Returning home, we thought and decided that, “this should really be in Vikendi,”
and it turned out to be an awesome-looking area, currently a place that players enjoy and spend a lot of time in.
With the speedy combat you can expect from the 4×4-sized Sanhok,
and the moderately-paced survival and explorative elements you can expect from Erangel
you can say that we combined the two into one here.
There was a divide of players who enjoy one or the other map,
so I think, composition-wise, a 6×6-sized map was the optimal choice.
Next to Slovenia, you can see the Alps of Switzerland.
When we saw that, it was so magnificent
that we thought Vikendi should have a mountain like that next to it.
So as we actually put that in, we hoped it might spark players’ imagination.
For a story they can imagine behind it.
The size of the early blue zones is small, but the speed of the zone is that much slower, and the wait time that much longer.
We tried to focus our development behind Vikendi,
as previously mentioned, on survival and exploration,
and let players in early-game enough time to loot, explore new areas, and enjoy Vikendi as much as they can.
It’s not that we won’t change this,
but we’ll continue to gather feedback and make necessary improvements,
so we would love if you keep giving us that feedback.
They’re giving us tricky questions!
I think it’s between 10 or 20 degrees below zero.
Since the water is frozen, it’s definitely below zero…
It’s just, really cold.
– Oh, really?
– It is?
To be perfectly honest, we weren’t aware of that.
Does sound not travel very far when inside a snowstorm?
I’ve used and shot rifles many times while serving in the military but,
as I’ve never shot one while in a snowstorm, I’m not sure.
Gameplay can be more important than for it to be too realistic,
but we’ll take it into consideration and think about it.
In the game, it’s set to last for around ten minutes.
When we first tested it out, we set it to around three minutes,
but when we actually played the game, the tracks disappeared too quickly,
and made tracking difficult and inefficient.
Of course, more snowfall means deeper snow,
and for footsteps to disappear faster. That would be more realistic.
But it would’ve been a difficult rule to follow in-game,
so we decided to keep it at ten minutes for now.
For that, we have to consider a lot of things, like how much it will change gameplay, and affect performance.
All of our developers must think hard on this, so we cannot say for sure if it can be done or not.
It’s also because this would hinder sight for a long time, for as long as you’re surviving in a match.
That players cannot see properly for an extended amount of time can cause frustration,
and it’s not just sight, but in a snowstorm, you won’t be able to hear so well.
It can become an uncomfortable experience, so I think we’d have to think more on this issue carefully.
That would be so cool.
Maybe we should have one.
Wouldn’t it cause performance issues?
And you could die out of nowhere.
We were concerned if we include these elements,
it may negatively affect PUBG’s core gameplay mechanics,
so we decided to exclude those elements.
If we feel this needs to be added, we’ll have to test it out, develop it more, and make improvements from there.
In some ways, the Level 3 Helmet has now become an iconic item that represents our game.
We wanted to give a chance for all players to be able to acquire and use this item.
You know, the only players who can successfully loot Air Drops are really skilled, and we found it inevitably restrictive.
I think this caused an imbalance among players.
About the Level 3 Helmet, we’ve been receiving many different
and mixed opinions from players of different skill levels.
Releasing Vikendi, our aim for this map was for players to experience that same feeling they did when they first played PUBG.
A Level 3 Helmet will always spawn somewhere, and there’s this hope that you’ll get to loot it at some point.
We wanted to give them this to look forward to.
If Sanhok is a map where you can get into firefights quickly, and enjoy dynamic gunplay,
Vikendi is a map where you mainly focus on and enjoy looting, exploring, and surviving.
That is what I think the intention was behind it.
There should be a lot of SMGs and Shotguns, and then AR, DMR, and SR,
in order from highest to lowest in spawn rate.
When we first discussed item balance on Vikendi, our main intention was
for Vikendi to spawn more loot than Erangel but less than Sanhok, and it should be somewhere in between.
If you play on Sanhok, 4 out of 5 times, you’re likely to get some good loot.
If you aren’t so lucky, you might not get any good loot in even one match. That’s Sanhok.
In Erangel, 1 out of 5 times, you’d be lucky to get good loot,
and in the other 4 times, you won’t get anything good. That’s how it is now.
But in Vikendi, 3 out of 5 times, we ensure you’ll get good loot.
The other 2 times, you’ll be fighting with SMGs. That’s how it’s balanced now.
We tried to find a balance for both the types who hide inside a building,
and the types who aggressively fight out in the open.
I’d say it differs depending on the theme?
I think the experience of battle is always different each match.
There’s always something different, and I look forward to that every time.
We do have plans but we cannot talk about all of them here…
We would be grateful if you continue to keep an eye out for
upcoming community announcements and patch notes.
There are many special features that are exclusive to Vikendi,
such as footsteps, tire tracks, and so many others.
We’re actually holding a lot of discussion about these areas, and if we can add them to our other maps.
We’d need to take a deeper look and discuss, on what features would make the gameplay unique, and make it more fun.
Most of the opinions provided by players of various communities have either been discussed by developers or are currently being discussed.
We are also players ourselves.
We’re looking forward for more changes to be made to PUBG as well,
and for more fun elements to be added.
It did get better.
We always read comments made by our players.
Feedback like, “the map is beautiful,” “it’s gorgeous, and “it’s designed well” – we do feel proud seeing these.
As we were creating Vikendi, we had to think a lot about how to make the snow environment feel realistic.
How to visually demonstrate fog in the snow, scattered light in this environment, and the chilly mist rising from the snowy ground…
The graphics engineering team, contents engineering team, and so many other teams came together to help create this map,
and that’s why these many features were possible.
We plan to continue making improvements so that our players can keep having fun and unique experiences with our game.
We just want our players to know that, as of right now, we are making great efforts to create a distinctive gaming experience in Vikendi.
We usually play in a squad together.
From the moment we jump from the plane, we try to avoid where other players land.
In the Early Access days, we were the kings.
We would kill everybody, and get chicken dinners all the time.
But now that so many play so well,
we just tend to avoid engagements as much as possible.
It is an honor to have this chance to respond to feedback from our players.
If you have any more feedback, we will try to answer as completely as possible, the next chance we have.
Vikendi is now open, so we hope you’ll play often, and get to love it, and enjoy it to the fullest.
Thank you.

100 thoughts on “PUBG – Vikendi Developer Q&A

  1. разрабы пидарасы тупарылый в игре читер на читери и вы сучки не чего не делаете китайци ёбаный

  2. разрабы хуисосы пидарасы выебаный чё машки за игрой не слидите читер на читери

  3. в этой пидарскай игре убивают даже через стены это гон разрабочики пидараски

  4. canted sights would be great I'd also like the ability to just look down my ironsights at close range with the Kar98k if I have a scope on it I mean Red Orchestra 2 lets you do that and that game came out like a decade ago and has graphics that look better than pubg.


  6. а ФПС можно добавить на эту карту? топовые компы не вывозят

  7. 6:37 "When we first discussed item balance on Vikendi, our main intention was for Vikendi to span more loot than Erangel but less than Sanhok…..if you play Sanhok, 4 out of 5 times you're likely to get some good loot. In Erangel, 1 out of 5 times you're lucky to get good loot, and the other 4 times you won't get anything good. That's how it is now. But in Vikendi, 3 out of 5 times we ensure you'll get good loot. The other 2 times, you'll be fighting with SMGs. That's how it's balanced now."

  8. When are you going to hire someone who knows about servers and bandwidth at the moment the game is a $2 dollar game when the people you play against have nearly half a second advantage due to poor connection optimisation. Games made 10 years ago performed better when playing with overseas players. Sorry i forgot you don't give a stuff what your customers bought origonaly that was actually quite competetive , now it is full of hackers and you can't play solo FPP on Erangel and Miramar.



  11. Question: when does your game gonna suck less? I mean people from Iran can't play it, because you moved your servers to Google cloud so every time we try connecting guess what? It's connection timed out or lost connection to the host and to think of that 25euros that we spent on this game…honestly we would've been better off.
    personally: I opened at least 4 tickets and after 3 days "of course" i get an apology and no solution, I mean come on guys, if you wanna have more players than other stupid games like "fortnite" fix your god darn game or at least announce that Pubg is forbidden to Iranian players and give us a refund!

  12. Fix the bug of texturing building so slow .. and when landed under the buildings specially castle & villas , ty for amazing snow 🙂

  13. in czech language weekend is ,,vikend" not vikendi…also near switzrland is not slovenia but slovakia where wor TOVAR (same name on city on map vikendi) meanstuff/items :)… but i still cant see answer why that game is so bad with counting of hitpoints or why can kill me easily someone with not so good gun which produce less damage than akm or m416….also shotguns are bad…and many many more things :(…loot is also 75% horrible…specially if we arče playing in squads :/ ….many gameplay things should be better optimalized same like game itself… on ssd 3200mbs, 16gb 3200mhz, ryzen 2600 and gtx 1070 i have fps from 25-85…mostly arround 60-70fps…but many lags like not possible to pickup items or waiting for spawn of loot…its horrible

  14. I like how in this video they literally tell you FUCK YOU MOST GAMES ON ERANGEL YOU ARE FUCKED. This is how much contempt they have for the player base. They also say they made the Vikendi map for exploration. They sold the game as BATTLEGROUNDS yet design the maps to EXPLORE. What a JOKE of a company

  15. This would have more downvotes but only people who play the game still would watch this. Everyone else saw what a shit game it is by a shit company of full on retards and quit already.

  16. Allow us to toggle the snow animation on and off in the lobby. It's a waste of resources and causes wild GPU usage fluctuation that are completely unneeded.

  17. After a hard day of work, I love playing games to the PUBg, Many Many thanks.
    It would be nice if you put in the maps, Artifacts Traps when opening doors, starting cars, and you can deactivate clear ….
    Thanks for your effort.

  18. Hmm i play PUBG because of the gun play and i hate Erangle and 1/5 bad loot just turns me off! Can u please make different loot tables for ffp and ttp…. That would be nice…. Then both player bases are happy, and not only one

  19. They lost the vision in 2018, I don't expect PUBG making a come back unfortunatly, they took too much bad decisions in a row. I don't know how you can come up with this one sided vision when you're a developper, it's like they're either deaf or stupid. How no one in the fuckin studio stand up and say "I think it's not a good decision for the game we should discuss about it". I don't know how they work but it's strange to me. They could have done so much easy things but always took the wrong path, kinda sad but it's like that, life goes on and there will hopefully be some other cool games to play !

  20. in 2016 130 fps on rx 270 2 g ram in 2019 90 fps in gtx 1060 6 g ram what a hell the game is shet to shet evrey day

  21. in czech weekend = vikend , I guess vikendi sounds better lol 😀 so at the end you said at alpha you were good now you bad coz so many good players around, so thats why you made map for people to camp? for you? selfish?

  22. Теперь мир знает в лицо этих долбоебов, которые до сих пор не могут оптимизировать игру, не борются с читерами и т.д., хуесосы ебаные еще и улыбаются, мрази желторотые!!!

  23. I think if they were to make a snowstorm as a weather option, it would sound fun as a special event mode that would encourage more close quarters and short range gameplay compared to the more medium to long range that exists now

  24. in the trailer, i saw hybrid sights and a gun that looked like a pp-bizon/PP90M1 from CSGO/MW3. when will we see this?

  25. What a shitty game. Broken in every category, such a disgrace that those fuckheads made and make so nuch money with it. Proof of how fucked gaming scene is. FIX YOUR SHIT GAME!
    BR is such a cancer to games. Might be the worst design idea to ever made it to games. BAH!
    Graphics look like shit, game runs like shit.

  26. разрабы вы пидарасы с читерами баротся будети или нет вы просто одним словом как и читеры просто пидарасы

  27. народ не смейти данатить этим пидарасам кто данатит тот сам пидар а в этой игре 90 % пидарасав и разрабы пидарасы

  28. The main problem of PUBG – cheating.
    So far, you have not done absolutely anything about cheating problems. All you do is ban them while they are buying PUBG again and cheating on and on. This way Blue()hole has extra earnings (some Chinese cheaters admit that they have been banned for 6 times and then bought PUBG under another name) so it is in your interest to do nothing …
    It is very hypocritical and corrupt of you !!!
    And as a programmer I claim it's not a problem with someone's computer to detect a cheat program …

  29. I personally used to like level 3 helmets back when we had 2 maps, but when it got removed It took a while to get used to and now I love not having them in 3 maps, and now I hate it on Vikendi. Loot crates are now less attractive, and everyone has level 3 helmets at the end game… That was the whole point of removing them from standard spawn, to make care packages more attractive.

    The Kar98 spawn rate is too low – reverse bullet loops are too high, the SR suppressor Spawn rate is too high, ALL SR attachments spawns are too high on Vikend, along with the Uzis and shotguns x2 in every house… The loot spawns are awfully unrandom and not balanced on Vikendi.

    There are also numerous bugs that have been out since the new map.

    Footstep sound when running, Sound cutting out if you jump immediately from the plane. Parachute bug…

  30. When are we getting canter sights that's why I watched this whole thing, they show it all over their trailers but nobody talks about it.. why? and when are we getting this?


  32. The map culd be muche more if you wuldent screw up with all the shitty smg's and now they wana reduce dmr's even more u guys are retardet

  33. I know I don't have the best internet but mine ain't bad and on vakindi I can barely get houses to load when I drop can y'all please fix that bs

  34. Some ideas for a map:
    A map with a real forest with tall and big trees like the redwoods.
    A small city with subways and tall buildings.
    A big map with a terrain like the mountainous regions in Afghanistan with militiamen bases and underground tunnels.

  35. Can we have a new bolt action rifle(sniper rifle)because the choices are too little and it isnt as common as the ARs or SMGs. Maybe adding a Mosin Nagant or a Remington 700 to the game is better.One more thing,can the Mosin Nagant have its own scope like a 3.5x PU scope and have a lower damage than the Kar98k to balance it. And increase the spawn rate of the sniper rifle because it made them like treasures instead of a gun…..
    And I think u guys should buff the AKM because the AKM is now literally a god more than a gun and u guys should not increase its recoil to nerf this beauty. Man u guys just don't get what our players wanted to. A game is for fun more than for competitive. So if u guys really want more players back then just listen to what we want but not just adding some crappy useless guns or ignoring our advise and do ur works. We hope to see more changes in the future. Thank you.

  36. I've reported to you many times PUBG But you still haven't taken any action against squad teams and players who are using cheats in PUBG mobile which is absolutely disgraceful on your behalf, I've spotted player's in Erangel and Miramar in PUBG mobile who are running around jumping higher then normal and some even walking in and out through door's without even opening them first.

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