The Theft Protection

Myths and Facts About Identity Theft


[typing]
If your typical weekend looks like this,
then you also probably consider
the game Cross Country Canada
to be a point of national pride.
I’ve heard many describe this as the Canadian
school kid’s equivalent to The Oregon Trail,
and on the surface, the comparison makes sense.
However, I’m sorry to burst your syrupy bubble,
but things aren’t quite that simple.
Developer Didatech was indeed a Canadian company
founded in 1983 by David Vincent,
Allen Forsberg and David Young.
But in the beginning, they made games
for the overall North American market,
and did a lot of advertising and sales in the USA.
Their first game was Fay: That Math Woman
for the Commodore 64 and Apple II,
followed by Fay: The Word Hunter,
Fay’s Word Rally,
Quiz Castle
and a typing tutor called All The Right Type.
Then in 1985, co-founder David Vincent
created a game for the Apple II
known as Cross Country… USA.
Yep.
Keeping in line with the demands of the
United States edutainment market,
Cross Country USA was the first game in the series
that later became well-known
as a Canadian classroom staple.
In fact, there was even a Cross Country California made,
which featured a more in-depth
look at America’s Golden State.
1986 was the year that Cross
Country Canada finally came about,
once again for the Apple II.
It was just a re-skin of the original
USA game, but nonetheless,
it’s the one that Didatech is remembered for.
Indeed, sequels to both Cross Country
USA and Canada are still sold today.
Although the company later became
known as VR Didatech in 1996,
and are currently known as C3 Media’s Ingenuity Works
after an overhaul in 1998.
Well anyway, back to Cross Country Canada,
of which we’ll be looking at
the most famous version here,
the MS-DOS one ported over by Jimfre Bacal.
And yes, that’s the same guy who later
became known for his blues music.
So yeah, the game begins with
a truck, a flag and a musical ditty.
[PC speaker ditty]
You’re then given the options
like the number of players,
loading a saved game and difficulty parameters.
Enter your name and the game will
then choose a random starting date,
location, destination and commodity.
You’re then given the map of
your country, in this case Canada.
As the name suggests,
it is your job to cross that country,
with the goal of delivering precious Canadian cargo.
Maple syrup,
snowmobiles,
furs, Eskimo art,
lumber, salmon, uranium
and plenty more are all possible commodities.
This is accomplished by typing in all the commands
through the text parser at the bottom of the screen.
So yeah, the game plays a bit like
Euro Truck Simulator meets Oregon Trail
meets Adventure in Serenia.
You’re keeping up with fuel and
delivering cargo just like ETS,
you’re on a road trip with random events
and real-life locations like Oregon Trail,
and you’ve got the maddeningly specific
text input from early interactive fiction.
According to one of the programmers,
they intentionally omitted listing the specific
commands needed to control the game,
which does deem a bit unfair.
You’ve got specific commands for everything
important that happens in the game,
from starting the truck to putting on a seat belt
to remembering to eat breakfast.
The good that comes from this is that
the sense of discovery is awesome,
and I’m sure it was easier than designing
a graphical interface for the developers.
The bad is that the initial difficulty is ridiculous,
and you’ll be ruined by things as simple as
leaving your truck door unlocked while you sleep,
because someone broke in and stole
your hard-earned goods overnight.
And just like Oregon Trail,
this game doles out these
random punishments left and right,
so go ahead and prepare some apologies
because you ARE going to let your
Canadian brothers and sisters down.
That’s not to say I’m really complaining though.
No, it’s quite the opposite.
This is simply a design decision that arbitrarily
gives the player a hurdle to overcome.
And once you figure this stuff out,
Cross Country Canada is a pleasure to play.
You get a basic strategy to follow:
find who supplies the cargo you need,
keep your truck fueled and locked,
don’t get too hungry or too tired,
deal swiftly and strategically with any obstacles,
speed only when you can afford to get away with it,
and fasten your seat belt.
Cargo can be found in major cities
and each city is going to have one or two
commodities that you can use as cargo.
It came with a reference sheet that told you
which cities exported what commodity,
so it’s just a matter of checking this
and then finding that city on the map.
You can then plan your route accordingly,
which isn’t very hard at all, seeing as it’s
just straight lines between each city.
Of course, longer drives are going to require more fuel,
and if you run out of gas, you’ll have
to radio for an emergency delivery.
You can also blow a tire at random,
but that doesn’t cost anything but time.
Seeing as you can’t take food with you for some reason
and you can’t eat your cargo,
or any passengers,
stopping at diners and partaking of
fine Canuck cuisine is a common thing.
Gotta love that reference to their Fay series, too.
I guess that’s what happened after she
stopped doing math and hunting words.
While you can sleep in your truck,
finding a hotel is going to
provide a much better night’s rest,
which is good, because if you’re
too tired, you might just crash.
This is where wearing your seat belt comes in
because otherwise crashes are
much worse and you’ll have to pay up.
There are other obstacles, too,
like rain, which requires the use of windshield wipers,
and hitchhikers at night
that will either thank you for your
consideration and pay you a small tip,
or rob you at gunpoint and take your cargo.
Canada’s not as risk-free as I thought.
And if you’re getting impatient,
you can always choose to speed
if the road is straight enough.
But you chance the cops pulling you over,
and sadly there are no options to plead with them,
or bribe them with your truckload of potatoes.
There are even ferries to take over bodies of water,
because the idea of fording your
way across, or caulking the truck,
is not very pleasant.
Once you’ve reached your destination,
it’s time to unload the cargo,
and you’ll be rewarded with a falling maple leaf
and a trip to Ottawa!
Seriously.
Not cash,
just trips to places you’ve already been
and other assorted game show-like prizes.
Then it’s time to print out your results and play it again,
maybe this time with a friend
and some custom commodities,
which always makes for silly fun.
Yeah, Cross Country Canada is
pretty much awesome, I’ve gotta say.
I can easily see why it was so well-remembered
by those that played it as a youngster,
even if I had absolutely no nostalgic connection to it
and knew practically nothing
about the Great White North.
Although I do now,
and actually have an
understanding of where Yellowknife is
in relation to Winnipeg, for instance.
But I can just imagine being
a kid and playing this in school
and how cool it must have been to
visit places you’re more familiar with
and seeing how it’s portrayed.
I know, because I got that exact
feeling playing the USA version
and visiting my home state and local cities,
making judgements on how inaccurate
the estimated population was
and the food and stuff like that.
And like any game played in school,
Cross Country Canada was automatically cool
regardless of what it was,
because it let you play on a computer during class
and you didn’t have to do real work.
And it sneakily taught kids some things
about Canada,
which is good.
And it obviously did well enough
for the company to still exist today,
and resulting in a host of remakes
and sequels over the years.
Now finding a copy of the original
games is seemingly impossible,
but if you want to give it a try,
you can do so on the Internet
Archive and other similar sites,
so what are you waiting for?
Go and have fun with it.
‘Cause I sure did!
And if you enjoyed this edutainment game review,
well there are more coming this month,
and there have been a lot of them in the past.
You can check my channel for…
well, either one of those, really.
They’re all gonna be on my channel.
That’s where I put my channel stuff.
You can also subscribe to be notified
when they occur in the future.
There’s also Twitter. And Facebook. And Patreon.
And things like that, which are also linked here as well
because I deem them important enough to do so.
And as always, thank you very much for watching.

100 thoughts on “LGR – Cross Country Canada – DOS PC Game Review

  1. Late, but I almost spit out my food when I saw you tried to eat the hitchhiker. That should always be the first thing someone tries in a text-parser-based game; eat people. If I ever make a game like this, I now know to allow the player to eat passengers.

  2. My God I loved it and played it all the time. Back then it felt as open as fallout or Skyrim

  3. I found out recently an equivalent to The Oregon Trail in British schools was a game called 'Granny's Garden" for the BBC Micro. What at your own risk!
    https://www.youtube.com/watch?v=Zy0XXNTyjog

  4. Somehow delivering goods makes this game seem a lot more mundane. The Oregon trail feels like a perilous journey to start a new life. This game looks like a Canadian day job.

  5. wow this is so nostalgic! I am most familiar with the second installment because thats what we played in my school. none of us knew how to actually play and just drove random places lol

  6. Heh, Nunavut's not on the country map. That's how old this game is.

    Also, LGR clearly hasn't learned enough about Canada, because there is no such thing as "Hope" in Newfoundland.

  7. I actually remember playing Cross Country USA in junior high! Macintosh edition too, because I remember it was one of the "At-Ease" menu options on our schools mid-90s Macs.

  8. you can't eath the passangers? damn i hope the modding community steps up and fixes this developer oversight asap…

  9. I remember playing the USA version in elementary school in our library class. I think we would have a competition to see who made the most money after a few classes of playing.

  10. I used to play this on the Unisys ICONs we had in our computer lab (every school had ICONs back then) when the teacher wanted us to waste time.

    And given that it's Canada — that'll be black flies, not rain at 5:30 😉

  11. I like how the Canadian game plays “This Land is Your Land” when getting a prize location…in Canada

  12. Oh man, I discovered this by chance on Archive.org's game library and fiddled around with it. I had no idea it was such an actual deal in Canada.

  13. just for this yesterday was Canada day
    O Canada!
    Our home and native land!
    True patriot love in all of us command.
    With glowing hearts we see thee rise,
    The True North strong and free!
    From far and wide,
    O Canada, we stand on guard for thee.
    God keep our land glorious and free!
    O Canada, we stand on guard for thee.
    O Canada, we stand on guard for thee.

  14. Oh man I loved this game. We didn't have many games at school that weren't crap, and everyone was sick of Oregon Trail, and frankly Odell Lake was far crappier than it at first seemed. This one was cool because it felt more complicated than it actually was. There was no time to actually play it or learn it either!

  15. Apparently there was a graphical version of Cross Country USA released. Yes, I know, the original had graphics, but I mean in the "updated" version, you click stuff instead of type stuff, and the graphics are enhanced. I don't know what to think of it. I feel as if all my life I've been living a lie.

  16. This brings back MEMORIES, man. I remember we had, like, cheat sheets or something like that where it would tell you what cargo went where and all i can remember doing is just driving until my dude fell asleep at the wheel and crashed haha.

  17. I remember playing Cross Country USA in Elementary School, must have been in the early 90's, but it wasn't that version shown earlier for the Apple II computers, it was for the Mac computers, I can't remember the models but the larger monitor all in one Macs with a color display (I think it was color and not the monochrome ones). That was the highlight of 2nd or 3rd grade for me. Sadly though we didn't get to go to the school library often enough to play it.

  18. Loved this game when I was in grade 4 circa 1987 on the Apple II. There are STILL features of this game that aren't in either Euro/American truck simulator that I wish were, such as Hitchhikers and eating at Diners

  19. Aha…
    I thought I remembered a game called Quiz Castle from when I was very young, but searching for it never gave me the results I was looking for. Then I saw it on your list of Didatech games, and was able to find it that way. Thanks for that. 😀
    All I could remember was something with a penguin and keys… and playing some Alice in Wonderland game around the same time. They were both old by the time I played them, but I remembered them on the school's old computers (as well as Oregon Trail and a lemonade stand game).

  20. I hated All the Right Type. Cheated every chance I could. Kind of regret that now though. I'm still a sloppy typist

  21. Played this a lot as a kid. Not THIS exact version, but a later one with a graphical interface that, based on what I see in this video, made life a whole lot easier. I was hoping the video would have mentioned it at the end with some images. One of the highlights was when you pull into a diner or hotel, you'd get to see said hotel, and these places could be, unique. Like, one restaurant that shows up advertises a "bubble gum burger" that's "extra chewy."

  22. Asbestos? Ew… It just reminded me of the unethical asbestos trade Canada . Most nations do not mine or sell the stuff anymore. Canada does and to smaller countries that do not have the asbestos laws. It's not something I would feel comfortable adding to a game… unless the developer put it in there as a public awareness activism of how f up it is Canada still does business with asbestos. *mind blown.

  23. Life advise: Don't listen to statistics or people telling you a nation is safer and not dangerous. In real life, danger is a random encounter. Unplanned. You still act cautious even when you are in to another less crime ridden country. Only fools let their guard down too much and trust everyone. Don't risk yourself being vulnerable when you finally meeting that random encounter in that country.

  24. we had this friggin game in my elementary school computer room,
    at one point they upgraded the computers and it always ran Way Too Fast

  25. This game changed my life. I played it in school and fell in love. All my youth I wanted to be a truck driver. In high school I did extra classes and summer school to get more credit, I graduated with straight As and a full college scholarship. After completing my masters I was finally ready and was hired by a fine firm which handles logistics across this great northern country. I have been driving trucks across Canada for over 10 years and feel like every day is this game come to life. It's a dream come true and I wouldn't want it any other way.

  26. Growing up through the 80's in Canada we never had this on the computers at school. We had Test Drive and then a vaguely remembered helicopter spelling game I think it was I know there was a helicopter for sure lol. But Test Drive was amazing! They actually put oregon trail on later on, I'm kind of surprised we never had this to be honest. Edit: Derp, it was called spellicopter lol I would love to see a review on that for edutainment month! Oh the nostalgia.

  27. wow this brings back grade 4… Cross country Canada 2 was awesome because it had a modeled truck interior with a radio talk show about the Rutabaga.

  28. I wonder if there is a Cross country Australia.

    YOU HIT A KANGAROO CRASHING INTO
    THE WIND-SHIELD KICKING YOU IN THE FACE REPEATEDLY.

    HEALTH STATUS : CRITICAL

    yeah that actually happened IRL just read Don't tell my mum i work on the rigs.
    Its a great book.

  29. Yes, I remember playing this game in elementary school, Grade 2 to 4, that was over 20 years ago, the game is as old as me. And today I still occasionally play it using DOS Box.

  30. According to the reference sheet, you can drive to Nunavut, which in reality you can't. Even more puzzling is that Nunavut didn't become a territory until 1999, 8 years after this game was released.

  31. I've seen this before but YouTube is recommending it again and I'll definitely watch it again because it's a great video

  32. At 1:17 the Instructions say " Discover America from the cab of your 15 wheel truck"? I guess they count either the steering wheel or the 5th wheel on the tractor unit.

Leave comment

Your email address will not be published. Required fields are marked with *.